Notes From Moonsap

Studio News

Moonsap website redesign

Rebuilding the Moonsap website to better reflect the artistic and experimental identity of the studio.

May 2026 3 min read
Dev Journal

Designing rhythm-based boss attacks

Exploring how rhythm and telegraphing can create tension without sacrificing player readability.

May 2026 8 min read
Dev Journal

The challenge of environmental horror

Building fear through atmosphere, uncertainty, sound, and environmental storytelling.

April 2026 6 min read
Research Log

What makes a good puzzle?

Breaking down the balance between discovery, clarity, tension, and player satisfaction.

April 2026 10 min read
Research Log

Emotional pacing in horror games

Studying how silence, anticipation, and release influence fear and immersion.

March 2026 12 min read
Technical Paper

Stochastic computing for boss AI behavior

Using Markov chains and probability systems to model dynamic combat encounters.

May 2026 18 min read
Technical Paper

Building adaptive combat state machines

Designing enemy behavior systems that remain readable while feeling dynamic and reactive.

April 2026 14 min read